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![]() The master audio fader overrides the audio volume of all currently playing assets. This control cannot boost an individual asset’s level, it can only temporarily reduce it.
WARNING: Adjustments made here are not saved and should not be used when unifying levels between assets. Refer to Audio Output to learn how to properly save an asset's audio gain.
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![]() There is also the overall background layer you can take advantage of. This live background area encompasses the entire pixel space. You are free to use this space to display either still images, videos, or even live input capture.
You can use them globally in that it will always appear even when other playlist assets are being played or not. You can even assign a specific background to a primary asset and anytime they are played, the background will automatically appear. Refer to Overlays & Background and learn how to assign one to an asset.
This menu provides access to all aspects of setup and control of these program backgrounds.
![]() Add New: Choose from its sub menu the type of element you want to add to the list of available backgrounds. Choose Media Files for videos, images, Giff animations, etc. or Input Capture from compatible capture devices or NDI.
![]() Transition Speed: Type the desired duration (seconds) at which the cross fade between background selections occurs.
![]() NOTE: This value for the most part is global, except in situations where a background has been assigned to appear with a single playlist asset, and that asset’s own transition speed is faster. This value will get overridden to ensure the background will always appear at either the exact same time, as in the case of a Cut transition or a bit sooner when a timed transition effect is used.
Loop: In the case of an animation or video file, when checked the file infinitely repeat itself while visible.
Stretch: Sets how an asset should be stretched to fill the destination rectangle. A value of Fill will cause your image to stretch to completely fill the output area. When the output area and the asset have different aspect ratios, the asset is distorted by this stretching. To make an asset preserve the aspect ratio of the image, set this property to Uniform (default) or Uniform Fill.
![]() Horizontal Alignment: Sets the horizontal alignment characteristics applied to this asset when it is composed within the overall program space.
![]() Vertical Alignment: Sets the vertical alignment characteristics applied to this asset when it is composed within the overall program space.
![]() The remainder of the menu contains the complete list of all added background elements. Simply select one and that background will immediately transition into to view. Make note the list will always begin with “None”. Clicking this returns the background to black.
Deleting Backgrounds: To permanently remove an element from the list simply right click on the one you wish to remove and then clck on Delete Background
![]() You will be asked if you are sure, if so, click Yes and it will be deleted from the system.
TIP: The selecting of backgrounds can also be performed by programing them directly into the Stream Deck Config Panel and call them up with the push of a button or by way of keyboard Shortkeys.
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