• Settings Control Window

Settings Control Window

Every base and layer media element are capable of being manipulated to suit your design needs. This control gives you access to tools that can help to make it possible. 

Settings Control Window


Page Selection Tabs

1. Page Selection Tabs
Settings are separated into six easy to understand categories. Use this tab control to select from any one of them.

Treatment Functions

2. Treatment Functions
It is possible to save the current array of settings into the form of a treatment that can be later applied to any other media element.
You can choose just which properties are to be saved by checking off categories in this popup control that first appears after clicking the “Add” button:
After making you selections you can either accept the default auto indexing title or you can type in a unique title of your own that is easily recognized later when you wish to apply it to another element.
To apply to another element simply click on the “Retrieve” button to reveal this control:
Select a treatment in the list and click “Apply”. All save properties within the treatment will be immediately applied to whichever element you are currently editing.

Keep Open

3. Keep Open
For convenience and to make sure when revealed it remains above all other windows The setting control window is this a modeled form. Now anytime it is opened it will lock out access to all other windows. However, If you wish to keep the control open while you are needing to manipulate transport controls, perhaps to change the clips current time position, you will need to check this box. After doing so the window will reopen but this time it will behave like a normal window.  

Reset Button

4. Reset Button
If while affecting a change within any of the pages, you wish to snap them back to their defaults then simply click this button.
NOTE: The reset will only return the currently visible page settings to their default and not affect the custom settings within any other page.  

Done Button

5. Done Button
When finished click this button to close the control.

Tab Pages

Below are screen captures of each of the six tab pages.
For the first five pages, values can be altered by either moving its slider control or typing a value directly into the adjoining text box. When typing in a value you will need to hit your enter key when done, otherwise, the value will not change. Also, keep in mind that all values are either a decimal or integer number, any other characters will be rejected. 
Things you need to consider:
1) It is assumed that you are already up to speed on the basics of many of these properties and hope they are self-explanatory enough. We will, however, provide further explanation to function that perhaps may be more obscured to you. 
2) It is important that you understand many of the properties are decimal values between 0.000 and 1.000. Imagine that the screen has a size of 1x1 (not in pixels, but in an abstract measure). Then the coordinates of a full size picture is 0 0 1 1, which means left edge is at coordinate 0, top edge at coordinate 0, width full size = 1, height full size = 1. This same concept carries over to other functions as well.

Geometry Page:
6. Tab Pages 
Maintain Aspect:
When checked the element’s fill height will always remain equal to the fill width divided by the elements native aspect ratio.
Clip Container:
There are two way to think of the clipping.
1)  Unchecked: (default)
Imagine the fill rectangle (pos, scale) is the hole in which the image is shown thru and does not change. However, when adjustments are made the image inside the hole will effectively change pos and size, sort of like zooming in.
2)  Checked:
In this case, it is the sides of the fill rectangle that are adjusted, the image inside remains the same size. This is more like cropping in on the image.

Transform Page:
You can employ 3D Prospective to create the illusion that an object is rotated toward or away from you.
2D Transformation provides the ability to either rotate an element around 359 degrees or to skew horizontally or vertically.
Use the Anchor X & Y to set the exact location of the center point of any rotation.
NOTE: In order for the 3D projection to not have portions of its frame clipped off "Clip Container" must remain unchecked.

Warp Page:
In some cases, you may want to distort the overall shape of the media so as to map projection onto 3D shape as opposed to a flat 2D screen.
When the “Enable Warping” is checked then use the sliders to contort the image at eight points, four on the left and four on the right.  

Proc Page:
NOTE: Proc adjustments other than “Opacity” are not available on any media that has been rendered using the QuickTime codec such as. MOV’s. If that codec is detected in the media file, then all controls except for “Opacity” will be disabled.

Keying Page:
Layer elements that are added over a base element can use the chroma keying feature. A chroma key will render certain colors in the media to become transparent allowing the layer underneath to show thru. That trigger color can be adjusted using the red, green and blue adjustment controls.
The RGB values are a floating decimal that range from 0.0 (0) to 1.0 (255).
The tolerance adjustment acts like a threshold and can be used to fine-tune the cut.

Properties Page:
This list outlines all graph filters currently in use. To access their available property page, select one then click the "Show Properties Page" button.
Note: This only populates when the currently select media is active in either preview or program.
Caution: Some filters may retain changes made and utilize  them across all future instances